Thursday, October 26, 2023

VR Proxy Hand Rig


This week I created an FK rig for the player hands.

I originally made separate skeletons for each hand with the root at the base of the wrist.

After fixing the skeleton hierarchy, I retargeted the animations to the new skeleton in Unreal.


The proxy animations were done by Paige Thorsen and the hands were modeled by Tristan Spear.


Perforce Documentation:




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